Course Features
Duration
2.23 hours
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Mobile, Desktop, Laptop
Language
English
Subtitles
English
Level
Beginner
Effort
2 hours per week
Teaching Type
Self Paced
Video Content
2.23 hours
Course Description
Course Overview
International Faculty
Case Based Learning
Post Course Interactions
Case Studies,Instructor-Moderated Discussions
Case Studies, Captstone Projects
Skills You Will Gain
What You Will Learn
You'll learn the basics of Sketch 3 by designing the startup screen for a game app
You'll learn how to draw with both geometric shapes and freehand vectors, and how to combine them in different ways
You'll have a solid foundation and be able to start applying new skills to your own projects
Sketch 3
Course Content
Module 1: Introduction to Sketch
1. Starting a Project and Exploring the UI
2. Creating Vector Shapes
3. Combining Vector Shapes
4. Using Colors, Fills and Borders
5. Adding Complexity with Layers and Groups
6. Applying Shape Transformations
7. Adding Depth with Transparency and Layer Masks
8. Drawing and Adjusting Vector Lines and Curves
9. Working with Complex Layer Groups
10. Importing Image Files and Creating a Background
11. Adding Movement with Gradients and Blurs
12. Using the Text Tool
13. Applying Advanced Text Styling
14. Using Layer Styles to Save Adjustments
15. Combining Techniques to Create and Style the Play Button
16. Exporting Graphics
Course Instructors