Information Technology
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Unity Mobile Game Development: Player Functionality

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Course Features

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Duration

82 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

82 minutes

Course Description

This Unity tutorial will provide the foundation for our main character's movement, camera position and weapons as well as how to apply damage to enemies. We'll be using Unity's Player Relative Control prefab for our third-person view. Then we'll use those scripts to create the player movements we want. Using our custom scripts, we will create weapon functionality for the assault rifle and shotgun. We'll finish the course by using our weapon damage to cause an enemy's death. Unity 3.4 is required.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn how to manipulate Unity's Player Relative Control prefab to give us our third person view and then we'll learn how to create the desired player movement based off of those scripts

After that, we'll get into creating weapon functionality for our assault rifle and our shotgun using our own custom scripts

Finally, we'll end the course by applying our weapon damage to affect an enemy's health and make them explode when that health reaches zero

Software required Unity 3

4

Course Instructors

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Joshua Kinney

Instructor

Joshua is a devoted games author at Pluralsight. For years Joshua has been a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for...
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