Programming Graphics I: Introduction to Generative Art
Course Features
Duration
6.42 hours
Delivery Method
Online
Available on
Lifetime Access
Accessibility
Mobile, Desktop
Language
English
Subtitles
English
Level
Beginner
Teaching Type
Self Paced
Video Content
6.42 hours
Course Description
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Case Studies, Captstone Projects
Skills You Will Gain
What You Will Learn
How to setup your programming environment for making generative artwork
An introduction to Processing and the HYPE Framework
With the HYPE Framework you'll be able to create work quicker and more effectively
We'll start by drawing your shapes and preparing a bank of assets for you to use in your piece These can be any sort of image that you have created
Painting with HYPE using different variables to create and infinite range of possibilities
Adding and controlling color throughout
Using HGridLayout and HShapeLayout to create your final piece These will give you ability to create grids and shapes with your assets
How to output your files to Photoshop of Illustrator You'll be able to manipulate and edit them to arrive at the final piece
Target Students
This class is perfect for anyone looking to learn about making generative art and programming
Course Instructors
Course Reviews
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