Game Asset Production Pipeline for VR in 3ds Max and Unity
Course Features
Duration
2.73 hours
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Mobile, Desktop, Laptop
Language
English
Subtitles
English
Level
Intermediate
Effort
2 hours per week
Teaching Type
Self Paced
Video Content
2.73 hours
Course Description
Course Overview
International Faculty
Case Based Learning
Post Course Interactions
Case Studies,Instructor-Moderated Discussions
Case Studies, Captstone Projects
Skills You Will Gain
What You Will Learn
You'll learn how to model a challenging game asset for a virtual reality experience
You'll have a solid understanding of the challenges you'll need to overcome when creating assets for your own VR projects
3ds Max 2016, Unity, Substance Painter 1
Course Instructors