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Introduction to Virtual, Augmented and Mixed Reality

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(4)

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Course Features

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Duration

2 weeks

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Desktop

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Language

English

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Subtitles

English

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Level

Beginner

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Effort

2 hours per week

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Teaching Type

Self Paced

Course Description

Virtual Reality (VR), Augmented Reality(AR), and Mixed Reality(MR), also known collectively as Extended Reality, (XR), allow for immersive experiences and the provision of therapy and simulation in healthcare. This course will teach you about the technologies and tools that enable VR, AR, and MR. It also teaches you the ethics of developing these types of applications. Experts will share their experiences with VR, AR, and MR technology. This article is part of the UK government's The Skills Toolkit collection.

Course Overview

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International Faculty

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Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Describe the basic concepts of VR, AR, and MR

Describe how XR is being used in industries beyond entertainment

Describe the potential benefits of using XR applications in the real world

Explore the tools and technologies used in XR

Identify the ethical considerations of developing XR applications

Identify the hallmarks of successful VR, AR and MR experiences

Target Students

This course is designed for anyone interested in VR applications, understanding the features applied in creative dynamic VR application, or learning more about the technologies and domains of VR.

Course Instructors

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Abe Karnik

Instructor

Abe Karnik is a Lecturer in Human Computer Interaction at the Lancaster University. He is involved in creation of novel interactive systems including 3D displays, AR-VR environments and haptics.

Catherine Allen

Instructor

BAFTA-winning Catherine Allen led the production of two of the BBC's first VR experiences. Now as CEO of Limina Immersive, she is best known for broadening creative VR's audience base in the UK.

Course Reviews

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