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An Introduction to Interactive Programming in Python (Part 2)

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5

(8)

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Course Features

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Duration

16 hours

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Delivery Method

Online

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Available on

Limited Access

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

16 hours

Course Description

This course is divided into two parts. It is intended to help students who have little or no computing experience learn how to build simple interactive applications. Python is our language of choice and is used in many computational courses on Coursera. We have created a browser-based programming environment to make it easy to learn Python. These windows will have graphical contents and respond to buttons, keyboard and mouse.

Part 2 will cover more programming elements (such as loops, dictionaries and lists) and how to use them to create games like Blackjack. Part 1 of the class will end with the creation of an arcade version of "Asteroids." After completing this course you will be able write small but interesting Python programs. The next course will introduce a more methodical approach to programming and solve computational problems. This will enable you to create larger and more complex programs.

Course Overview

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Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

You'll learn about list methods and dictionaries

You'll learn the basics of object-oriented programming in Python using classes, work with tiled images

You'll learn about sets in Python, compute collisions between sprites, animate sprites

Course Instructors

Joe Warren

Professor

Joe Warren is a Professor in the Department of Computer Science at Rice University. His main area of research interest is computer graphics and geometric modeling, where he has published extensively....

Scott Rixner

Instructor

Professor

John Greiner

Lecturer

John Greiner has been teaching Computer Science at Rice University since 1997. While focusing on introductory computer science, he has also taught many algorithms, theory, and systems courses. He is ...

Stephen Wong

Lecturer

Dr. Wong, a Lecturer of Computer Science at Rice University, is an experienced computer scientist, physicist and educator specializing in object-oriented programming, software engineering and compute...

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