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Blender 3D modeling fundamentals

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5

(2)

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Course Features

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Duration

3.1 hours

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Tablet, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

3.1 hours

Course Description

This course is a continuation of the "Blender 3D Essentials" course and is recommended for those new to Blender. The course focuses on teaching advanced 3D modeling techniques and covers topics such as mesh selection, modeling shortcuts, modifying 3D models using tools like the knife tool, extrude, loop cut, bevel, and inset, repairing holes in geometry, industry standards for 3D modeling practices, face smoothing techniques, joining, splitting, and separating objects, using Matcap and ambient occlusion for realistic viewport rendering, and Blender's unique undo system.

The course also includes several hands-on projects to apply the learned skills. These projects include revisiting previous projects like the simple table and kindergarten chair, creating wardrobes using real measurement units, modeling a coffee-table object, creating a security post from scratch with precise measurements, and a final project where participants will create a fish-submarine model using various objects.

After completing this course, the instructor recommends taking advanced courses in Blender, such as Blender Rendering with Cycles, Blender Advanced 3D Modeling, Blender 3D Asset to Unity, and Blender Rendering using Cycles. This course provides a comprehensive foundation in 3D modeling with Blender and is suitable for beginners as well as those looking to deepen their skills in the software.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

In this course we will learn the fundamentals yet very important things about 3d modeling

Learn how to quickly set custom shortcuts on modeling commands

Learn how to tweak 3d model using a lot of tools such as the knife tool, inset, extrude, bevel, loop cut and so many more

Learn how to split, separate and join objects

Learn how to use the matcap correctly and ambient occlusion for extra realism in the viewport

Course Instructors

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Widhi Muttaqien

CG expert & entrepreneur

Widhi is an entrepreneur in creative industry. He has master degree in information technology and business management from Bina Nusantara University. Beside doing business he is also a lecturer in co...

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